Science & Design

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Networked thinking, creative processes and workflows are my strengths. Design thinking is part of my everyday life, because I believe that it gives me the opportunity to fundamentally change things.

My Work


Sunken Landscape

Representations of three-dimensional landscape survey data and their influence on archaeological hypothesis formation.

This work was done within the Department of Design at ZHdK (Knowledge Visualization) together with the Department of Archaeology of the Canton of Thurgau
This work won the MA Design Promotion Award 2021 of ZHdK
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diploma project

communication platform
Showcase Design ZHdK
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The boy of Teshik-Tash

For almost a decade, methods of three-dimensional landscape surveying have been used in archaeology. On the one hand, they serve to document sites and, on the other, they allow conclusions to be drawn about their former significance. Striking structures in the 3D data sets are analyzed in depth and often represent the only source of knowledge of a newly discovered archaeological site. How such survey data must be presented and communicated in archaeology to ensure an accurate scientific process and to promote the gain of knowledge is investigated in this master project using 3D models from multibeam echo sounder data of the so-called "Bodensee-Hügeli", an underwater archaeological mystery. 

A digital reconstruction of a Neandertal skull of a 13 year old teenage boy, found in Uzbekistan

Scanning Arnegund

CT-Scans of archaeological block lifts

This work was done within the Department of Design at ZHdK (Knowledge Visualization) together with the Neanterthal Museum and the Max Plack Institute for Evolutionary Anthropolgy.
This work won a Jury Award of the FON (Focus on Nature) Competition from the New York State Museum of Natural History.
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video in advertising tram of ZHdK

NZZ Article
My BA-project is based on a 3-D-scan of a Neanderthal skull, which I received from the Max Planck Institute for Evolutionary Anthropology in Leipzig (Germany). It is the skull of an approximately 13-year-old boy of Teshik-Tash (Usbekistan). First I worked with conventional reconstruction technics then transferred them by means of the 3-D computer program ‘Cinema 4D’ into a digital form. I designed the boy of Teshik-Tash with a yawning face in order to establish a direct connection between the neandertal and the Homo sapiens. Yawning seems to be contagious with both Neanderthals and Homo sapiens. In addition to the reconstruction, which was printed out with a 3-D printer, a few renderings and aquarelles were made. The final result was a sculpture of actual size, which is now on permanent exhibition in the Neanderthal Museum in Mettmann/Düsseldorf (Germany).
This work was done together with the Department of Archaeology of the Canton of Thurgau
With this work I was long listed for a "KANTAR information is beautiful award".
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Museum work

This work consists of 3 coherent infographics. They show the modern working method of archaeology. It's about a block lifted early medieval Alemannic grave. The blocks were scanned with a CT-Scanner which allow to make 3D models that show the content of the blocks without destroying the original arrangement within the grave. These infographics tell about modern archaeological methods and the early medieval Ages, they also help archaeological experts in the scientific evaluation of entombment. The 3 pictures cover one single work and should stand for an ecclesiastical triptych, since at the time the Alemannic woman was living it was the beginning of Christianity in Switzerland. It's not clear whether the Alemannic woman was still of a pagan faith. The first picture is a photograph of the 3 staged acrylic glass sheets. It's thought that they are backlit to allow the images to shine and to show the "x-ray" of the blocks visually.

Infographics and visualizations for exhibition design

This work was done together with the Department of Archaeology of the Canton of Thurgau
and the Neanderthal Museum.


Medical Technology

For the permanent exhibition of the Archeological Museum of the Canton of Thurgau I was asked to 3D scan, reconstruct and demonstrate the functionality of the fully recovered Roman pottery kiln. In addition to the so created infographic I made an animation about it, which is now shown on a screen in the exhibition. 

For the new permanent exhibition of the Neanderthal Museum in Mettmann (Germany) I was asked to draw some Illustrations in a free and easy pencil style. The illustrations should show an everyday scene in which the exhibited object is involved or they should simply clarify the context in which the object stands

Visualizations for various purposes in the field of medical technology